Four Moons - Tales of Occi

My role

Writer / Worldbuilder

Studio

Four Moons Group

Team Size

~10

Platoforms

PC

genre

Fantasy, Adventure, 3rd Person

Game Brief

Embark on a journey through the dangerous and adventurous world of Four Moons, where ancient powers and fierce tribes collide. Follow Occi, a hero determined to save the people, as he navigates treacherous landscapes, unravels the mysteries of the Moon of Vigor, and battles dark forces threatening to tear the world apart.

Overview

Challenge

Collaborating closely with other writers to balance creative vision and continuity, particularly in crafting the political and religious structures.

Opportunity

Gained the opportunity to create a unique religion inspired by real life historical religions, and events , providing a rich philosophical foundation for the world.

Background & Brief

I worked on a small indie project called Four Moons – Tales of Occi as a writer and world builder.

Here, I helped to create the histories, religion, and lore for the main race of the game. To create a unique and believable religion, I drew inspiration from Confucianism, as well as historical events like the Bronze Age collapse, the Medieval Dark Ages, and the rise of the Catholic clergy. Using these influences, I crafted a religion centered around a mythical great hunt and a set of core philosophical tenets that the followers adhered to. The collapse of civilizations and the rise of religious institutions in history shaped how the religion in Four Moons evolved, just as ancient societies experienced shifts in power, belief systems, and societal structures.

I also collaborated with another writer to develop the day-to-day life of the people, creating an intricate political system composed of guilds, a dynastic monarchy, and a strict religious clergy. The blending of historical themes and fantasy elements allowed for a richer world-building experience, one that felt grounded in both historical cycles and unique mythologies. It was a highly satisfying project, and I gained invaluable experience in working collaboratively with other writers to bring the world of Four Moons to life.

Tools

– Google Docs

Responsibilities

– Developed the Hemeians’ history, religion, and culture with other writers.

– Collaborated on lore creation to maintain consistency across the game.

– Worked with multiple departments, understanding dependencies and contributing to the game’s vision.

Project Resources

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